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Thanks. We will consider your comments along with the comments we garner
from those who review the test prints.
The images are supposed to be floating within a metal like framework sitting
upon the rays. In other words - the transparency you see is intentional
though I have apparently not generated the desired effect! It is easier to
see on the full resolution images, the smaller of those is about 3 times the
resolution of the larger image I put up on the web site. Perhaps this
resolution and the effect will come through better on the prints, but we
have yet to see them.
While I am talking about prints, does anyone know what printers are used by
Zazzle? I'd like to use them for our best large prints, which will end up
under frame in a few places, but I am leaning towards a vendor in New York
which publishes details on the printers used, the resolutions at which they
run them and inks used.
While I agree there are different ways to assemble this image. Using a tool
like POV-Ray frees one from having to edit the full image - which requires
more than 1.2G to load and edit with a single undo and just two layers.
Further during development of the image POV-Ray was used to generate much
smaller evaluation images. When looking at the full image the GIMP was used
only as an image browser.
Bill
"dlm" <me### [at] addressinvalid> wrote in message
news:41a177b2$1@news.povray.org...
> Bill,
>
> Nice concept.
>
> A visual issue: The frames around the photos have a transparent inner
> framing. This makes the rays look like they're intruding into the photos
> of - e.g. the violinist.
>
> I would have just done the rays in POV and built the collage in PSP, GIMP
or
> even Powerpoint.
>
> The shadows of the pics on the rays add very little to it. If you want
> pictures floating in space, you probably want them to look like it with a
> suggestion of greater distance between the ray plane and the pics, which
in
> any event never shadow one another or show reflections. Also the globe
> backdrop would want lighting consistent with the rays.
>
> DLM
>
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